![]() ![]() Dungeons are procedurally generated to make sure the game stays fresh and gets increasingly difficult the further you go. A dungeon might be a castle or cave, but it might also be a giant rotting pumpkin or a crashed UFO. A knight that bites everything like a rat? A robot that gallops around like a horse? You bet!Īs you explore the game’s vast overworld, you’ll discover dungeons and battle through them to push back the Calamity. Early on, you’ll learn to mix and match the abilities of your forms, opening a bazillion combos. There’s lots of quests to complete and while some are serious (“kill 10 enemies without getting hit”) some are less so (“fall in love,” “get sat on”). To us, that means getting rid of our frustration points, and adding as much charm and variety as possible.įor example, you don’t grind enemies to level up or unlock forms in Nobody Saves the World. The wand lets you morph into many unique forms - a rat, knight, horse, mermaid, robot, and lots (LOTS) more! It’s up to you to master these forms and their powers to defeat the Calamity.Īfter tackling platformers ( Mutant Blobs Attack!!!), metroidvanias ( Guacamelee!) and dungeon crawlers ( Severed), we wanted to try making an Action-RPG the Drinkbox way. The wizard hero Nostramagus is nowhere to be found, but you’ve stolen (borrowed?) one of his magic wands and are taking matters into your own tiny hands. The Calamity is spreading monsters and gross corruption everywhere. And by “Nobody,” I mean you you play the hollow-eyed baby-thing Nobody (and you’re going to save the world). Howdy! I’m very excited to share what we revealed during today’s /twitchgaming Showcase: – Drinkbox’s new game, Nobody Saves the World.
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